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The Body Language - 48 Kinds of Fuck
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The Body Language - 48 Kinds of Fuck.iso
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DATA
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SHARED.DIR
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00301_Script_301
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Text File
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1995-08-06
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1KB
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62 lines
on pushBtn
put the castNum of sprite clickOn () into btnCN
repeat while the stillDown
if rollOver (clickOn () ) then
set the castNum of sprite clickOn() to btnCN + 1
else
set the castNum of sprite clickOn() to btnCN
end if
updateStage
end repeat
set the castNum of sprite clickOn() to btnCN
updateStage
end pushBtn
on CHECKSE
global aiff
if soundbusy(1) then nothing
else
sound playfile 1,AIFF
end if
end
on pushbtn2
put the locH of sprite clickon() into btnH
put the locV of sprite clickon() into btnV
repeat while the stilldown
if rollover(clickon()) then
set the locH of sprite clickon() to btnH + 2
set the locV of sprite clickon() to btnV + 2
else
set the loch of sprite clickon() to btnH
set the locV of sprite clickon() to btnV
end if
updatestage
end repeat
set the loch of sprite clickon() to btnH
set the locV of sprite clickon() to btnV
updatestage
end pushbtn2
on INKCH
repeat while stillDown()
if rollOver(clickOn()) then
set the ink of sprite clickOn() = 4
else
set the ink of sprite clickOn() = 0
end if
updateStage
end repeat
set the ink of sprite clickOn() = 0
updateStage
end INKCH
ON QTSTOP
if the movierate of sprite 12 = 0 then
go to marker(1)
else
go to marker(0)
end if
END QTSTOP